Gaming Lecturer - Job Opportunity at School of Coding & AI

Birmingham, United Kingdom
Full-time
Mid-level
Posted: June 10, 2025
On-site
£35,000 - £40,000 per year

Benefits

Comprehensive annual leave package providing work-life balance essential for creative professionals
Company pension scheme ensuring long-term financial security in an industry known for variable employment
Employee Assistance Programme offering mental health and wellbeing support crucial for high-pressure educational environments
Professional training and development opportunities to stay current with rapidly evolving gaming technologies
Company-funded social events fostering team collaboration and creative networking
Bright Exchange retail discount programme providing additional compensation value
Free onsite parking eliminating daily commute costs and stress in Birmingham city center

Key Responsibilities

Deliver comprehensive curriculum across multiple gaming disciplines, positioning yourself as a versatile educator capable of shaping industry-ready professionals
Drive course innovation by integrating emerging technologies like VR and motion capture, ensuring graduates remain competitive in evolving markets
Conduct project-based assessments that mirror real-world game development workflows, preparing students for immediate industry contribution
Maintain rigorous academic standards while fostering creative exploration, balancing educational compliance with industry relevance
Build strategic partnerships with industry professionals and external organizations to enhance student employability and program credibility
Lead collaborative initiatives within the academic team to establish the department as a premier gaming education destination
Champion innovative teaching methodologies that accommodate diverse learning styles and backgrounds in an inclusive educational environment
Pursue continuous professional development to maintain cutting-edge expertise in rapidly advancing gaming technologies and pedagogical approaches

Requirements

Education

Masters degree or equivalent professional qualification in Gaming or related discipline, with first degree or equivalent in Gaming or relevant discipline

Experience

Previous HE lecturing experience required

Required Skills

Game Design Theory Level Design & Environment Building 3D Modelling & Animation Game Audio & Sound FX Coding for Interaction (Visual/Non-Visual) VR, Serious Games or Experimental Game Development

Certifications

PGCE teaching qualification and/or Fellowship of HEA (or commitment to enrol on a teaching programme during probation period)
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Sauge AI Market Intelligence

Industry Trends

The UK gaming industry continues its explosive growth trajectory, with revenues exceeding £7 billion annually and consistent year-over-year expansion driving unprecedented demand for skilled professionals. This growth has created a critical skills shortage, particularly in specialized areas like VR development and interactive design, making qualified educators increasingly valuable to bridge the talent gap. Higher education institutions are rapidly expanding gaming programs to meet industry demand, with new partnerships between universities and gaming companies becoming standard practice. The School of Coding & AI's partnership with University of Wolverhampton represents this trend toward specialized, industry-focused educational pathways that provide direct routes into professional gaming careers. Emerging technologies like virtual reality, augmented reality, and AI-driven game development are reshaping educational requirements, necessitating educators who can integrate cutting-edge tools into traditional curriculum frameworks. The emphasis on practical, project-based learning over traditional examination methods reflects industry preferences for portfolio-driven hiring practices.

Salary Evaluation

The offered salary of £35,000-£40,000 represents a competitive entry point for higher education gaming instruction, positioned slightly below traditional university lecturer salaries but enhanced by industry relevance and growth potential. This compensation package reflects the specialized nature of gaming education and the institution's focus on practical, industry-aligned training rather than purely academic research.

Role Significance

Typical gaming education departments operate with 3-8 core faculty members, suggesting this role will involve close collaboration within a small, specialized team where individual contributions significantly impact overall program success and institutional reputation.
This mid-level academic position offers significant autonomy in curriculum development and student mentorship, representing a strategic role in building the institution's reputation within the competitive gaming education landscape. The lecturer will have direct impact on program quality and student outcomes while contributing to the broader mission of addressing industry skills shortages.

Key Projects

Development and delivery of comprehensive gaming curriculum spanning foundation concepts through advanced professional projects Integration of emerging technologies like VR and motion capture into existing educational frameworks Establishment of industry partnerships and professional networks to enhance student placement opportunities Creation of assessment methodologies that mirror real-world game development workflows and industry standards

Success Factors

Ability to balance creative inspiration with technical rigor, helping students develop both artistic vision and practical implementation skills essential for professional success in competitive gaming markets Strong industry connections and current knowledge of gaming trends, technologies, and career pathways that enable effective student guidance and program relevance Exceptional communication skills capable of translating complex technical concepts into accessible learning experiences for students with diverse backgrounds and skill levels Commitment to continuous professional development in rapidly evolving fields, demonstrating the lifelong learning mindset essential for staying current with gaming industry innovations

Market Demand

Exceptionally high demand exists for qualified gaming educators who combine academic credentials with practical industry experience, as the rapid expansion of gaming programs across UK institutions has created a significant shortage of qualified instructors capable of delivering both theoretical knowledge and hands-on technical skills.

Important Skills

Critical Skills

Game Design Theory expertise is fundamental as it provides the conceptual framework underlying all practical gaming applications, enabling educators to help students understand why certain design decisions work and how to apply these principles across different gaming contexts and platforms 3D Modeling and Animation skills are increasingly essential as gaming graphics continue advancing toward photorealistic standards, requiring educators who can teach both technical proficiency and artistic principles necessary for modern game asset creation Coding for Interaction represents the bridge between creative vision and technical implementation, making it crucial for educators to demonstrate how programming transforms design concepts into playable, engaging gaming experiences

Beneficial Skills

VR and Experimental Game Development knowledge positions educators at the cutting edge of gaming innovation, enabling them to prepare students for emerging market opportunities and demonstrate forward-thinking program leadership Game Audio and Sound FX expertise enhances the holistic educational experience by addressing often-overlooked elements that significantly impact player engagement and professional game quality Level Design and Environment Building skills provide practical application opportunities that help students understand spatial design principles and player psychology essential for creating compelling gaming experiences

Unique Aspects

The institution's focus on project-based assessment without traditional examinations aligns closely with industry hiring practices, offering educators freedom to develop innovative evaluation methods that better prepare students for professional gaming careers
Partnership with University of Wolverhampton provides academic credibility while maintaining the flexibility and industry focus of a specialized coding institution, creating unique opportunities for curriculum innovation
Emphasis on emerging technologies like VR and motion capture positions the program at the forefront of gaming education, attracting both cutting-edge students and industry attention
The institution's broad partnerships with 150+ schools and businesses create extensive networking opportunities and potential career pathways for both educators and students

Career Growth

Career advancement typically occurs within 3-5 years for high-performing gaming educators, with opportunities accelerated by the rapid growth of gaming education sector and increasing industry demand for experienced educational leaders.

Potential Next Roles

Senior Gaming Lecturer or Program Director positions within expanding higher education gaming departments Industry transition opportunities as Senior Game Designer, Technical Director, or Educational Technology Specialist within gaming companies Consultancy roles advising educational institutions on gaming program development and industry alignment Academic leadership positions such as Department Head or Dean of Digital Arts and Gaming Studies

Company Overview

School of Coding & AI

School of Coding & AI has established itself as a significant player in UK technology education since 2017, demonstrating rapid growth through partnerships with over 150 educational institutions and businesses. The recent collaboration with University of Wolverhampton to launch their first Higher Education Institute represents ambitious expansion into the competitive higher education market.

As self-described UK's largest coding and computer science institution, the organization has achieved notable market presence in technology education, though its expansion into higher education gaming programs represents entry into a more established and competitive academic landscape dominated by traditional universities.
The Birmingham location positions the institution within a growing UK gaming hub, providing access to regional gaming companies and professionals while offering students proximity to industry opportunities in one of England's major technology centers.
The organization emphasizes innovation, collaboration, and practical industry alignment, creating an environment that values creative problem-solving and real-world application over traditional academic hierarchy, appealing to educators who prefer hands-on, industry-relevant teaching approaches.
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